I just bought this… I’m trying to integrate it into my own HUD/Character etc.
I can get it to pop open the inventory box. But can not for the life of me get the grid in the box. So the bottom part is empty. I have it spawning on begin play but it doesn’t seem to do anything. In the video it shows cols, rows and another thing thats 38. In the version I got I just have cols and rows… but they wont set for me in my project. They do seem to work in the example project though.
Anyone else have this issue?
EDIT: I resolved this one part grid not showing by setting a default pawn class but overall still broken and I’m not sure if it’s the proper way to do things. I never have a default pawn class setup, I always spawn players at spawn points based on their chosen char and team using player start tags. Not sure why the grid is dependent on default pawn class being set in game mode.
When I pick up items they disappear, but don’t get put into the grid. so not sure if this is related… but it might be.
Seems to alternate to working sometimes on server or on client or not at all. Never both. It’s definitely related to Default Pawn Class.
I dont need/want a default pawn class set, but its the only way to get the grid to show up for me right now and even when the grid is there, the items don’t add to it.
If someone has this working right now, can you try setting your default pawn class to none and spawn a character of class instead and see if it still works for you?
From the videos and the demo level, this looks amazing and seems customizable when in a working state. But its not so simple to integrate into an existing game unfortunately. Thanks in advance for any help, I’m getting a bit frustrated with how much time I’ve spent trying to integrate this 