It would be really nice to see support for different anti-aliasing types

FWIW TXAA with SSAA (Super Sampling AA eg. Screen Percentage 200%) gives a nice blend of softness and and crispness. I’m coming around on TXAA, it’s definitely valuable. But let’s say a 1920x1080p screen, run that with TXAA and SSAA2x (Screen Percentage 200%) and everything looks “sweet”.

I know that for gamers, SSAA (eg. MFAA in Nvidia Maxwell) is what many like, from my anecdotal knowledge. SSAA not only helps antialiasing but definitely increases image quality (in a “brute force” but nonetheless impressive way).

The fact that UE4 can deliver SSAA 1.5X or SSAA 2X with TXAA regardless of video cards… I believe it is something very, very valuable for gamers.