It would be really nice to see support for different anti-aliasing types

Also diferent combinations in Nvidia Control panel:
Maximum pre rendered frames: 0 , 1 , Controlled by application
Virtual Reality pre-rendered frames: 0 , 1 , Controlled by application
FXAA: on , off , Controlled by application
Antialiasing Mode: off , Controlled by application.

Tried all posible combinations.

Nvidia inspector (unreal3 profile) + geforce 353.62 (old but better for Maya). Our company uses standard gtx670-680 min.