Hi MC Stryker,
I tried to set up a project to reproduce this and was unable to do so with a custom GameInstance class. Would you be able to provide some additional information?
- If you are seeing a crash, can you provide the callstack and logs for the crash?
- Do you see the same issue in a new project created in 4.6, or only in the project that you upgraded to 4.6?
- Did you upgrade your project from 4.5.1, or from another version?
- Is this an issue that you were also experiencing in the previous version of your project?