Issues with Functions inside Function Library

Hello ,

If you are having an issue getting your project down to size you could try zipping it up to a dropbox and supplying it that way. I hope that this helps.

I’m having the same problem. I can PM you a link to download my project on the forums.

Is this fixed in 4.7? We are getting the same issue in our 4.6 project. We are going to try to upgrade to 4.7 soon but knowing this is fixed would help.

I’m using 4.7. It’s not.

Hello OhiraKyou,

After looking over your project I found that your issue may be due to circular references. I have provided a picture with an example of one that exists within your project. The types of issues caused by circular references are consistent with the types of issues describe here. If the information being passed in unrelated ( not dependent on one another) then it is a known issue (UE-11470), however if the information being passed is dependent on the information needed (circular dependency) then you will need to find a way to rewrite the logic so that it breaks the circular dependency. I hope that this helps.

Reference viewer of your project:

Make it a great day

This thread is about function libraries, and my function libraries do not have dependencies. They must still be recompiled every time the editor is restarted.

Hello OhiraKyou,

The blueprints that the functions are pulling information from to preform their calculations do appear to have a circular dependency. This could be the cause of why you have to recompile your function libraries.

Same for me (4.7.5).

link text

Hello ,

I was unable to reproduce this issue on my end. I have a few questions that I asked that will help narrow down what issue it is that you are experiencing.

Quick questions:

Could you provide a screen shot of any blueprints you may be using that are involved with this issue?

  1. Can you reproduce this on a clean project?
  2. If so, could you provide a detail set of steps to reproduce this issue?
  3. Was the project that is having this issue upgraded from an older version of the engine?
  4. If so, what was the upgrade process. (Example 4.5 > 4.6 > 4.7)
  5. Could you provide a screen shot of any blueprints you may be using that are involved with this issue?