To clarify my “ditto” above, there are no problems with function library functions that use plain old data - they always work. The issue at hand only seems to surface when classes derived from HUD or playercontroller (etcetera) are involved.
To clarify my “ditto” above, there are no problems with function library functions that use plain old data - they always work. The issue at hand only seems to surface when classes derived from HUD or playercontroller (etcetera) are involved.