So what are you trying to do?
I’m trying to make the AI prioritize sight over sound. So for example if the NPC hears you, they will go investigate it, but if they see you at all or during that they will go investigate that instead.
So what are you trying to do?
I’m trying to make the AI prioritize sight over sound. So for example if the NPC hears you, they will go investigate it, but if they see you at all or during that they will go investigate that instead.