Issue with FString and loading from file

if(GEngine)

GEngine->AddOnScreenDebugMessage(-1, 15.0f, FColor::Red, FString::Printf(TEXT("%d"),
stringArray.Num()));

Prints: 6



for (int j = 0; j < stringArray.Num(); j++) {

UE_LOG(LogTemp, Warning, TEXT("%d == %s"), j, *stringArray[j]);

}

Prints:

0 == firstname

1 == middlename

2 == lastname

3 == day

4 == month

5 == year



UE_LOG(LogTemp, Warning, TEXT("%d"), stringArray.Num());

prints: 6