Issue using random streams

Sure - something like this for eg. I’m making scenes with randomized physics based meals :sweat_smile:, the ‘food number’ increases by one for each new scene generated. I want to use this number as a seed to randomize all the other aspects of the scene.

I had hoped a different initial seed would result in an entirely random different stream each time (as it does in other software) but this doesn’t seem to be the case.

use stream
set stream