Isn't blender good enough for game development?

For game dev Blender is the way to go. Who ignore Blender either artist or game engine, make a huge mistake.

Maya//Modo are so bloated and have features that you probable never touch for game dev. I can give you a huge list. And you have to pay for those also, even if you don’t plan to use them. Totally disappointed with what Maya or Modo indie offers, by example, Maya indie = no plugins, bang!!! Great marketing, take this but we cut you one of the most important part, I wonder how they made plans to target indie some times or if they understand correctly the needs of an indie or start-up.

And don’t forget, no matter whats the tool price, is all about art and creativity. If you pay for an expensive package does not automatically means you gonna be better.