Isn't blender good enough for game development?

I’ve gotten way too comfortable with 3DS .

There’s a lot more to modeling than just characters.

There’s architecture and environment design. 3DS is amazing for environments. Blender can be fine for modeling a character but its snap to grid tools and UV mapping sucks for precise architectural modeling. UVW Map modifier in 3DS is quite essential for slapping on textures onto arbitrary surfaces.

I’d be very interested in being more into Blender though if only a few things were added, since the PRICE!!! It’s free.