Every soft has problems.
3DMax is ridden with problems.
Maya has also lots of flaws.
The point in this discussion is if blender is enough for game development and I say that the requirements needed for game development that is:
a) Model
b) Unwrap
c) Bake maps
d) assign material slots
e) rig
f) animate
Blender can do all of that (and more) much better than or Maya.