Excuse me, but the ball is in your corner now. You are supposed to say which features Blender lacks for game development. Can you do that?
s x 2 [ENTER];
^^^This will scale object on x axis by factor of 2. I didn’t use mouse (in blender to do it, and I’ve used only one hand to actually do it)
Can you do that, that is faster or easier in Maya or 3DMax? What about moving, rotating, etc, etc. Those features in blender do not require you to touch a mouse, in and Maya you need at least couple of clicks to execute it.
That’s why I say that blender is far, far better than or Maya, when game dev is concerned.