You didn’t answer my questions, though. What exactly would you like to see change in Unreal Engine ? How specifically could it be better in your opinion ?
- You wonder in your first post about how big companies can get a game working. I’ve had a 70,000 lines project going on for two years. It saw every public version of UE4. There is just two of us, not a big company or anything, and we’re hardly spending our time debugging the engine. How experienced in C++ are you ?
- You wonder when updates will stop : they will stop when Epic goes out of business. This is a game engine, it will be updated all the time until it doesn’t exist anymore, just like UDK was updated until it was replaced by UE4 and abandonned.
- You complain about how Visual Studio updates break compatibility with the engine. Why is this even related to Unreal ? They’re not the one doing the breaking !
How the hell do you expect this thread to have any positive outcome ?