Is UE5 ideal for a 7 days to die clone?

@MostHost_LA , hmmm I hadn’t even looked into Nvidia hair and Unity.
We aren’t concerned about Mac bugs, what we generally develop are specific to a client and we set the requirements with them for the project generally (i.e. requires Windows 10… Graphics Card of a certain power level… and so on)…

The Nvidia hair is an interesting thought though, thanks for the heads up