Is there something like an event system in C++?

Hi,

I just stumbled over this. Although this thread is somewhat older, I am wondering about the same: How can I call a delegate event from blueprint?
Unfortunately, I could not find anything about it on AnswerHub or in the Documenation. Alas, the term “event” is used somewhat misleadingly by Blueprints in this case, which doesn’t help. Does anybody know this?

Thanks in advance.