Hey @Mind-Brain! Thanks for your answer!
Initially I was searching the possibility of blocking the login directly on the local machine. But I’m not sure that’s possible at all. I was just hoping that UE have some built-in packaging functions that allow to set the playtime limit.
But you just gave me an idea! I’m probably just gonna make a fast checking request for date and time from the server and if it exceeds the allowed limit the login will be blocked. Thanks alot!