Can you elaborate more on ‘tagging’? What property do I look for and would this be a property within the sensing pawn or sensed pawns?
edit: I did some searching. Are you referring to gameplay tags? Gameplay Tags | Unreal Engine Documentation
Can you elaborate more on ‘tagging’? What property do I look for and would this be a property within the sensing pawn or sensed pawns?
edit: I did some searching. Are you referring to gameplay tags? Gameplay Tags | Unreal Engine Documentation