What is a good way to implement the following Map sorting function in blueprints?
map[2.0] = “Path2”
map[1.0] = “Path1”
map[3.0] = “Path3”
…
Sorting result
map[1.0] = “Path1”
map[2.0] = “Path2”
map[3.0] = “Path3”
What is a good way to implement the following Map sorting function in blueprints?
map[2.0] = “Path2”
map[1.0] = “Path1”
map[3.0] = “Path3”
…
Sorting result
map[1.0] = “Path1”
map[2.0] = “Path2”
map[3.0] = “Path3”