Is there any way to get foilage inside actor blueprint?

But how can I get that foilage connected with the chunk? Do if I despawn it, and spawn again, the trees are still there

Hey. I have some chunks of ground which are blueprints (grouped static meshes inside bp actor). Is there any way I can place foilage on those static meshes inside bp?

You can set the meshes in the blueprint to ‘block all’, then it’s possible to paint on them with the normal foliage tool. Alternatively, you can generate instanced static meshes, which is what foliage is, from within the blueprint.