Rather 10 per second PER PLAYER. Item spawner device can do even more that currently so I don’t see a reason why we couldn’t.
My summary what is missing:
- @editables don’t work when creating Prefabs (Level playset as a prop)
- Add a way to spawn devices or set of props
- Add a method to set parent of spawned prop
- Increase spawn limits
Without these UEFN is a pain to use, huge waste of time compared to UE