Is there a way to Set Blocking Disable in streaming performance? Every time is loading cells the game hitch a bit

No, is in standalone game but it does the same In Pie and in selected viewport, this is problematic because it does the same when the game is built, I need to solve this. Most likely the streaming is blocking the execution and causes hitch but I do not want that to happen, I want to disable this blocking or if somebody could tell me I have the configuration wrong I don’t know, or is this a engine bug?