Hi @EtCetera,
- In your area, place a trigger box.
- On begin overlap, you
have to spawn another “temporary
camera” in your level and Set view to
it. - Each tick copy X and Y “camera
character” location to your
“temporary camera” location → Z value will be
fixed. - When you exit the trigger box (end overlap),
destroy the temporary camera and Set
view to your “camera character”.
https://dl.dropboxusercontent.com/u/21672921/_FORUM/ue4-176592.jpg
Good luck =)