Is there a way to lock the camera Z axis?

Hi @EtCetera,

  • In your area, place a trigger box.
  • On begin overlap, you
    have to spawn another “temporary
    camera” in your level and Set view to
    it.
  • Each tick copy X and Y “camera
    character” location to your
    “temporary camera” location → Z value will be
    fixed.
  • When you exit the trigger box (end overlap),
    destroy the temporary camera and Set
    view to your “camera character”.

https://dl.dropboxusercontent.com/u/21672921/_FORUM/ue4-176592.jpg

Good luck =)