Is there a way to get the full body character mesh into FPS?

So I figured it out, and it turns out it was very very easy. Pretty much searched my computer for the Unreal Engine 4 folder, went to a Third Person game i’ve already created, copied the ThirdPersonBP folder and went back to the first person game I’m making (still in the Unreal Engine folder) and pasted it in there under the Content Folder.