Is there a way to disable objects without removing them?

Still no way?

UE improving so much on animation but forgot simple thing. UE 5.4 and still doesn’t have feature to enable/diable object.

If your wanting to disable them without using the visibility toggle, create a function library, and a function that gets said actors, use a for each loop, and disable the components controlling the behaviors you want disabled

So… There is still no way to do it normally?

Using 5.7
And I’m new and looked for this myself. I found you can go to the
Physics tab > Collision Presets: No Collision
and the
Rendering tab > Actor Hidden in Game: True

Not sure if this is what is exactly being asked here though?
it’s not an easy one-click solution, but maybe you can create a toggle script for this sort of thing.