Is there a way to check in Blueprints if your in Standalone Game or not?


This method works.

It doesn’t work in UE5.4. Still searching.

Curious if this logic would work. I’ve only used it in an editor util widget where I needed the game world if I was PIE.

Unsure which version it became available, but IsPackagedforDistribution might be all you needed🤔

Worked for me in 5.6
Thanks !