Is there a distance limit to "Get all actors of class"?

Oh my that’s a lot of examples. Thank you so much!
This is sort of close to what I’m doing at the moment, but a lot more elegant.
The main difference seem to be that you move the TPs between different arrays were I use a bool variable in the TP instead. Looking at your example this would be just a one time claim and you can’t unclaim it, right? (Which would be to just move it back into the first TP array of course.)

But yes, that look like a good change for me to do as some extra debugging has made me realize that for some reason a TP can get claimed by multiple squads at the moment, and your example eliminates this possibility.