There problem you’re having there, is nothing to do with saving.
You’re missing a key blueprint concept. I think it’s probably arrays, but the code is very zoomed out.
So you can either have two arrays, one of names, and the other of integers, like this
Names
Values get filled in later
But then, getting it all from the SG is just

You can change them, and write them back
OR: you could do them as a map
Then you can lookup using the name

And write them




