Yeah I’m still in production but this whole experience left a bitter taste. This would’ve been a nightmare if it happened after release.
Right now I’m kind of split on what to do. UE’s SaveGame system really doesn’t seem reliable at all so I might resort to using the official JSON plugin, convert to string, encrypt and save string to file (free custom plugins exist for all of those steps). There might be problems with console support down the line though.
Always up for recommendations. Keep in mind that I’m BP-Only though.
Thanks for the help so far! ![]()