I have the same exact issue, with the exact same process. Exporting the meta human as fbx to blender, sculpt it, then try to re import it through the conform option and I get that.
Is there a a specific workflow to follow?
I have the same exact issue, with the exact same process. Exporting the meta human as fbx to blender, sculpt it, then try to re import it through the conform option and I get that.
Is there a a specific workflow to follow?