Is it possible to stop a blueprint listening for an interface?

There will be a checkbox at the top left of each thread on this question that has been marked as an answer. If you click it then that marks that answer as Accepted and gives karma points to whomever posted it. It’s only important to me because sometimes I get to see my name on the News and Community spotlight videos when I earn lots of Karma and that feels good :slight_smile: reputation points basically.

Thanks for the Accept :slight_smile:

It also guides others in their search results when looking for answers to their own similar problems (that’s how it helps people other than the answerer)

Another solution if you don’t want to add a simple boolean to the interface is to use tags.

Add an Actor tag “Interactable” that you can remove after the Player interacts with it. You can check if “Actor Has Tag” in your line trace along with the interface check.