Is it possible to not have the boom camera influence movement?

Heyo! Check out this tutorial set, I believe vids 1 or 2 will have a very similar solution to what you need. In the videos the player can only turn so far left and right while running on the forward vector until the come to a corner then they need to push a trigger key to make a 90 degree turn. You may be able to translate this system into what you want if I understand your question correctly.

cheers!