Is it possible to have an online networked game using only BluePrints?

Thanks for the really insightful response. That helps me clarify things. I am generally not the strongest when it comes to coding any (takes me a long time to get a blinking LED with an Arduino) so I will likely take your advice and experiment with split screen, then seek out extra help if and when I have something I think anyone would care about :slight_smile:

Garner, thanks too, that insight. I guess I was seeing it as either/or, but it’s nice to see the variety of options there…