Hi, ,
And again my game was rejected. This is the fourth time … Below is what Apple said and also follows the Log Crash that they sent to me. It’s worth remembering that I’m compiling the game for shipping keeping both options enabled for armv7 and arm64 processors. I tried to compile the game only to support armv7 processors and the Application Loader rejected the submission. I tried to test the game on my iPhone 6S Plus keeping only the option of support for arm64 processors and there was Crash. I do not know what else to do…
"Hello,
Thank you for your resubmission. However, upon further review, we found the following:
Performance - 2.1
We were unable to review your app as it crashed on launch. We have attached detailed crash logs to help troubleshoot this issue.
Next Steps
Please revise your app and test it on a device while connected to an IPv6 network (all apps must support IPv6) to ensure it will launch without crashing.
Resources
For information on how to symbolicate and read a crash log, please see Tech Note TN2151 Understanding and Analyzing Application Crash Reports.
For additional information about supporting IPv6 Networks, please refer to Supporting IPv6 DNS64/NAT64 Networks and Supporting IPv6-only Networks.
For a networking overview, please see About Networking.
Kind Regards,
App Store Review"