It’s all one idea ![]()
I’ve already moved on to just enums and maps, but it’s really up to you
Skills

Enabled

and connections

So to check 4 is enabled

to discover the connection between 4 and 2

and to enable 2

It’s just a vague idea right now…
It’s all one idea ![]()
I’ve already moved on to just enums and maps, but it’s really up to you
Skills

Enabled

and connections

So to check 4 is enabled

to discover the connection between 4 and 2

and to enable 2

It’s just a vague idea right now…