Is it any good idea to put 600+ "if branches" (no casting just for some simple variables) on 1 custom event ?

It’s all one idea :slight_smile:

I’ve already moved on to just enums and maps, but it’s really up to you

Skills

image

Enabled

image

and connections

image

So to check 4 is enabled

image

to discover the connection between 4 and 2

image

and to enable 2

image

It’s just a vague idea right now…