Is "generate overlap events" expensive?

Hi there, i guess this is pretty relative compared to your alternatives.

I would suggest to take an actor, configure it and duplicate a decent amount of them in your level. (just a few alt+drag when selecting a whole duplicated bunch over again). If your profiler doesn’t burn, i guess you should be good :slight_smile:

This is what i did with the Menger-Sponge fractal: Over 6000 actors, all of them with overlap events, and ingame there are about 20 pawns speeding around on the surface where every pawn overlaps with about 4 of them. No issue at all.

hth :slight_smile: Marooney

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