Is circular reference/dependency still a problem in Blueprint?

I had a problem a while ago with the circular reference from hell, in 4.27.

It’s still very much alive, I assume also in 5.

I think something is done to mitigate crashes and damage, but long chains of references are never a good thing. Using interfaces is a great way to break these chains at source, and is recommended.

But also becoming aware of how these chains build up, and avoiding them by just by habit.

There’s a util that will find the worst ones for you

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