Is $35 for 25 2048 ground materials a good price?

[QUOTE=FrankieV;126869]
In my opinion photo sourced textures does not make an ideal material.

The main problem is because it’s photo sourced it already contains lighting information that tends to interact with lighting and shadow solutions in an unpredictable manner.

Photo-sourced Textures are okay, when you take The Photo with artificial light from all directions to have no Shadow Informations in the Photo/Texture. Otherwise I agree that Shodows on the Texture will cause minor Problems but shouldn’t be to bad in my experience.

The Textures in pack on the otherhand are just to repetetive on every single One I have seen so far, I would rather do them myself in case instead of buying them for 35$. You should really look over every one of them again and when you see the texture in a rather smaller space 2x2 and you can cleary see the repetetive pattern, that you should redo them. Simple remove the very obvious parts and patterns to create smooth and seamless pattern where nothing really sticks out. A Single Rock in a GroundTexture can “Destroy” the whole look of it when It is repeated all the Time. I would then rather have 1 Ground and 1 Rock/Ground Texture which I would paint randomly over the Level, Instead of having them both in 1 Texture.