Updated my player animation, redid the Idle and Attack animation. Now he has a fancy sword!

Also updated my basic enemy, who now uses a linetrace to detect the player if he comes in view, after which is starts moving in the direction it saw him. I still wanna change it so that it will always know which direction the player is in, so it can follow him around.
Changed my roll to use Character Movement Input instead of Launch or Add Force, because those caused a lot of problems with friction and made the character fly off into space if they rolled off a ledge.
I still have a problem where the enemy doesn’t seem to take damage if it moves into the players attack hitbox if the player is already attacking.