Rise from your grave!
So I haven’t updated this in a long time, sorry about that. I’ve just been busy with a lot of other projects and I kind of lost interest in this one.
Thus I have decided to scrap my old idea and I’m now going with what I was actually thinking about doing in the first place: A 2D sidescroller. I went with another idea, because I thought it might be too much work to make sprites compared to just making and rigging models. But since I have pretty much no motivation for the other idea, this one is probably going to prove more fruitful.
I don’t know how feasible it is making this in UE4, but since my goal is to practice Blueprints I don’t have much of a choice.
The idea for the game is to make a 2D sidescroller in the style of a Metroidvania, heavily inspired by Dark Souls. The story and setting aren’t completely certain yet, but I’m thinking about Post Apocalyptic with Lovecraftian themes.

So far I have a basis of the player character. My pixel-art skills are rusty so I’m starting simple (these are just test-sprites, I’m hoping to revamp and make them snazzier in the end). (using links because uploading gifs doesn’t work, even though spent too much time actually saving them as such and editing them…).
For the pixel-art animations I’m using Photoshop atm, I tried GraphicsGale but the lack of tool shortcuts annoyed the crêpe outta me.
So I guess I’ll stick with an old favourite.
Basic movement, jumping, “rolling” (is still just a weird flaily frame atm) [video]http://i.imgur.com/nKLmxC4.webm[/video]
Attacking, Stamina management [video]http://i.imgur.com/s5MKNI0.webm[/video]
Health management, death, respawning, managing respawn points. [video]http://i.imgur.com/c5l3Z58.webm[/video]
Next I’ll probably start on a simple enemy, make sure that the player can actually roll through enemies and attacks without taking damage, and make the player be able to damage the enemy. I don’t really know how I’m gonna handle Melee attacks and hitboxes in a 2D game yet, if anyone has some good references for that I’d be much obliged. 
I’ll probably update soon with an asset list of what I’m planning to make.