IOS11 ARkit?

Hey guys so I think I figured out how to get it working.
Instead of building it on my with Xcode, I pulled the branch 4.17 on my Windows machine.
From there I compiled the source code and then pulled the branch dev-ar-kit and generated the project files.
I then ran the 4.17 engine that I compiled from source and opened up the ARKitSample project that we generated from the dev-ar-kit branch.
Once that was open I set up remote building to my machine I was using. After the setup for that was done I proceeded to build the sample project and everything built correctly to an .ipa
I am currently updating my iOS devices and going to try installing it to them. I’ll update here if it works or not.

EDIT
So I tried installing the .ipa that was generated and it seems to fail for all supported iOS versions and iOS 11 beta 4
during the install I get the following error at 30%, ‘Install \ Update of ‘ARSample.ipa’ failed with unkown error 0xE000067 in 5.43 seconds’
Is anyone else experience the same issue?