iOS problem, on iphone i can't see my level

  1. I’m sorry if i didn’t do some screen .
  2. My game Load normal but when i select to open a gameplay level, it’s getting me to that screen .
  3. I notice also: in my game i have some germs, in level 1-19,in level 2-24, in screenshot you can see are 19 germs to collect, it’s mean i’m in level 1.
  4. I add “must to collect” in GameInstance, so when i open a level, send to GameInstance how many germs i must collect, and from UMG i read how many germs i “must to collect” from GameInstance.that it’s work ok.
  5. Current time from screenshot is a count time system from PlayerController,and also work ok.
  6. When my player move i hear some sounds, how my player it’s move,that work ok.
  7. I create a new project from template with 2 levels and its work fine that one.
  8. I don’t know what it’s wrong .
  9. My project was blueprint then i add some c++ class, its that a problem ?

This is my first map ,while i’m playing on pc.


And here i record whats happen in my iphone
https://www…com/watch?v=K3-tMu9B8W8