Hi Unreal Engine team any update on this here, this has been a problem ever since 5.1.0 has been released?
I can confirm this issue is occurring building on Mac for IOS in unreal engine 5.1.0 & 5.1.1.
Question to folks here, is there a way to force the orientation or phone thinking that its laying flat on the table, maybe we can trick the game thinking its laying flat in order to get the orientation to the right size?