iOS Google VR shipping is broken, and no one seem to care

Hi again, I didn’t run the samples you linked but earlier I tested building some projects for iOS with google-vr plugin using UE 4.21 on a mac. Was able to build and run an empty project and my project fine on an old iPhone SE but both failed on an iPhone XR. No errors were showing up in the logs but it would crash pretty soon after splash screen. Could be what you said before about not supporting the new models.