iOS 14.5 breaks all Unreal apps made on Windows (and temporary workaround)

On Windows, plug in your iPhone/iPad via USB and make sure its unlocked. If its connected properly, then iTunes should show a rectangle icon just to the right of where it says “music” as well as a “Devices” section. If you drag just under the devices section then you should see a blue box appear.

To be fair, I’ve only tested this on an iPad so far, so only assuming that it would work for iPhone (I should be testing an iPhone 12 next week so will see what happens).

Also, I’m running the download version of iTunes rather than the Windows app store version, so not sure if that makes a difference.

On Mac, I think they’ve done away with iTunes now, so not sure how its done. There’s definitely a way. I cant seem to get a direct iPad usb connection to work on my virtual machine so can only transfer the .ipa on windows.