iOS 14.5 breaks all Unreal apps made on Windows (and temporary workaround)

This workaround works, many thanks.

The workflow is now really time consuming, hope there will be a real “fix” soon, maybe with a new iPhone Packager. Im pretty sure they are aware of this. They also said that Unreal Engine 5 will support iOS when it will release this year… I hope they will improve the whole pipeline.