Thx for response.
- All textures are created in blender grease pencil (including character and all are under 500x500 pixels RGBA.
2)I am using default MaskedUnlitSpriteMaterial
3)No errors show up while packaging - Player’s collision is working as you can see interactable button is highlighted in yellow
- I also dragged the player flipbook individual in work (for testing) and packaged the game, i was able to see them. I am using Amination blueprint and animation source. But i think issue is somewhere in project setting.
Please help!!