Invisible player while packaging a game made using Paper 2D for android


Thx for response.

  1. All textures are created in blender grease pencil (including character and all are under 500x500 pixels RGBA.
    2)I am using default MaskedUnlitSpriteMaterial
    3)No errors show up while packaging
  2. Player’s collision is working as you can see interactable button is highlighted in yellow
  3. I also dragged the player flipbook individual in work (for testing) and packaged the game, i was able to see them. I am using Amination blueprint and animation source. But i think issue is somewhere in project setting.

Please help!!