Hello UntamedLoli,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed list of steps in order to reproduce this issue on our end?
- Could you provide screen shots of any other blueprints that may be involved with this issue?
- Could you elaborate on what it is exactly that you are trying to accomplish?
I noticed that you mentioned pickup text. If you are trying to have text that hovers above an object in the world you could try using a widget component inside of the actor and then set the widget to screen space instead of world space.