Inventory System Save System - One Object Spawns on Play After Being Destroyed

Ok, those issues seem to be cleared up, then. It didn’t seem to change the lack of saving of the chest.

I’m having a really particular issue where if I save a game and load back in, the player inventory displays correctly. If I attempt to move any items to the chest, and then save and exit, when I load back in, the player inventory is gone in all 3 ways it can be opened (chest inventory, with the “I” shortcut, and in the in-game menu), and all items are erased from the world. I have been having a hard time understanding why this is, and it may be related to the lack of saving, although that could be a whole other issue entirely that I haven’t caught yet.

| Save All Data | Load All Data | Chest Inventory | Player Inventory | Display Inventory |