on load game your not saving the SaveGameObject as a variable so LoadAllData will be Null
you cannot save ActorObjectReferences (ActorsInScene) thats what the GetSaveData is for.
on save you dont need all the loops, just Clear and Set
on load game your not saving the SaveGameObject as a variable so LoadAllData will be Null
you cannot save ActorObjectReferences (ActorsInScene) thats what the GetSaveData is for.
on save you dont need all the loops, just Clear and Set